BtMG is an Action/Strategy/Simulation game with an indie focus on player choice. There is no territory control. Rivalry plays out in the market: NPC buyers and large distributors prefer gangs that offer the best price, product quality, and variety. You can play PvP or PvE/Co-op, on public servers hosted by the developer/publisher or on your own dedicated/LAN server with friends. The game supports both first-person and third-person play. Proximity voice chat is used on public servers and is optional on self-hosted servers. Core Features Market-Driven Rivalry (No Territory Control) Buyers are not tied to zones. Preferences shift based on price , quality , and assortment . Winning the market is about smart trade-offs, not painting a map. PvP or PvE — You Decide PvP: Enable player combat and face rival gangs directly on public servers. PvE/Co-op: On private or LAN servers, enable an NPC gang and play together against AI. Substances at Launch Meth, Weed (cannabis), Schrooms (psilocybin), XTC (MDMA), Cocaine. More substances are planned. Servers & Player Limits Public servers (developer/publisher-hosted): up to 64 players. Dedicated/private servers: up to 32 players. LAN play supported. Voice Chat Proximity-only voice on all public servers. Server owners can enable/disable voice on self-hosted servers. Perspectives Play in first-person or third-person. Security & Modding Anti-cheat is planned. Mod support is planned for a future update. The feature list will be updated regulary. The Game will be available on windows. Linux support is planned for future releases.