SILKROAD Project is a dynamic character action game that incorporates guesthouse management elements, and is made by Guedin, a solo dev . It blends 2 game genres : Tense and challenging action game with complex combat mechanics , with a smart system that lets the player easily control two characters simultaneously . A unique management game where mini-games deliver surprising depth rarely found in the genre. Think of this game as a blend Fast-Paced, Aggressive Combat Inspired by Bayonetta and Devil May Cry , combat rewards constant pressure and aggressive play. Dual-Character Gameplay Fight alongside a spirit companion controlled in parallel to create combos, positioning plays, and crowd control. Movement & Timing Focused Master dodges, repositioning, and enemy reads to control the tempo of every encounter. Daily Routine Start each day by welcoming a new guest, negotiating their stay, then talking with them to understand their needs and desires. Time Management Manage your day efficiently and end it with a good meal that grants buffs and debuffs for the following day. Guest Satisfaction The more satisfied a guest is with their stay, the greater your rewards: larger tips, new skills, and reputation gained through word of mouth. Gameplay Variety Each mini-game introduces classic mechanics, reimagined through unexpected situations tied to guesthouse management. Classic Gameplay, Unique Situations Fish as if you were fighting in a turn-based battle, cook by combining flavors like a Match-3 game, or entertain guests by using a card deck to build captivating stories. Guest Synergy Guests can join activities to improve outcomes and unlock unique bonuses.