Join Amalia as she searches for her friend in a land afflicted by a noxious fog. The deeper she ventures, the further she unravels a force that threatens far more than just one life. Real-time combat Start battles as you approach enemies on the field in a real-time battle system. No random encounters, no turns. Choose from skills that encourage rapid resource management and clever positioning . HP replenishes after battle if your party is in good spirits. Manipulate enemy focus (aggro) , encourage teammates, and master skill rotations in a system inspired by MMORPGs and action RPGs. Play with friends (couch co-op) for even more chaos. Plenty of character customization Select abilities and enhance them with augments , discoverable gems that change how skills behave. Learn passive abilities from equipment , such as combat-start buffs or bonuses when allies fall. Combine skills to create devastating combos. A focus on fun 15–25 hour story focused on grounded relationships in a deadly fog-plagued world. Gameplay variety : minigames, puzzles, and quests; performance affects difficulty. Encouraged item usage ; refill empty bottles in towns instead of hoarding. This project was built over 20 years through multiple engines, story rewrites, and with the help of a patient, supportive community. zexyu - Story, engineering, graphics SaKo - Character portraits puking rabbit - Monster sprites Pipasdefranilla - Character sprites Brandon McKagan - Music